9/11/2023 0 Comments Keyshot for zbrush![]() I like quite a bit about the Keyshot for Zbrush bundle. It depends on your needs and whether or not you prefer to rely on Photoshop for composite work. You can set up your own passes manually for diffuse, specular and shadow, but there isn’t really a way to set up a depth pass without the Pro version. Perhaps most disappointingly, the Keyshot for ZBrush special (limited) edition does not have the ability to set up advanced render pass effects, like a depth channel. Its ability to layer many different image maps to create complex surfaces is somewhat limited. However, it lacks some fine-tuning ability. For simple beauty shots or rapid visualization, it is a great solution. The interactivity and WYSIWYG factor with Zbrush is the best feature from a Zbrush perspective–it approximates the look of a model in Zbrush very well, and can bypass the need for complicated setup with UVs and texture maps. It handles single digit to low double digit millions of polygons well. You can get great results in Keyshot very quickly and easily. No CPU based renderer will be as fast as a GPU enabled renderer in terms of speed, but it doesn’t matter if you have the fastest render in the world if it takes a long time to set up and get good results with. ![]() It renders reasonably quickly for a CPU based renderer. It’s very fast to set up and experiment with. ![]()
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